A downloadable game

12 principles of animation. Designed as a short story.

A humanoid robot (female) created by scientists of the future is captured by devious aliens while traveling through space and imprisoned. She must find a way to escape!

The robot falls into a trap, her body deforms, showing "Squash and Stretch". She begins to understand the situation and prepares to escape ("Anticipation", "Staging").

The entire prison cell is revealed. The robot considers several escape plans ("Pose to Pose") and then begins to act.

As she runs, her movements are dynamic and natural ("Follow Through"). The alien notices her and begins to chase her, gradually accelerating ("Slow In and Slow Out").

The robot deftly avoids obstacles ("Arcs"), throws a grenade at its enemies ("Secondary Action") and runs away from the explosion, synchronously dodging lasers ("Timing").

He boldly jumps over the abyss ("Arcs", "Exaggeration") and lands with confidence ("Solid Drawing"). In the final frame — a heroic pose against the backdrop of an explosion ("Appeal").



Published 17 days ago
StatusReleased
AuthorKsenija Zinina

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